Tutorial AreaStart Global overview (full video – 33 min) How does it work – the basics Prepare Your files for MCA Tool General settings Unique ID – Title & Subtitle The Icon – The digital cover The aspect ratio The screen orientation Scene composition Import PNGs as layers Working in 3D workspace Adjusting layers & camera The layer scaling, rotation, opacity parameters The layer position track The anchor point The PNGs size and quality attribute Track & Master control points Adding key points The visibility function Final quality control Scene edition Prepublishing on your smartphone The Waoow reading experience on mobile Publish your Title The 3D environment The MoComics Authoring Tool is a 3D environment edition software, working in the X, Y and Z axis – Z being the depth axis. When You create a scene, you actually place each elements of your scene, on separate layers, spread along the 3 axis. This is the reason why, each elements of your scene composition should have a alpha-transparency channel. The camera and the story telling As you are in a 3D environment, You have a camera – acting pretty much like a real camera – to scenarise and visualise your scene along a virtual path. Each steps of the camera may be a step of your story telling, from the beginning to the end of your scene . That’s the reason why, Mocomics Authoring Tool is a not a frame by frame tool but a scenery editor tool, and Your comics an immersive and interactive travel within your drawings and dialogues.